Tuesday, 23 August 2016

Si-Fi City

A quick photoshop.  Inspired 80's and 90's retro futuristic art.

Tuesday, 2 August 2016

Upcoming Projects

I wanted to quickly show off some teaser images for two games we have in the works. One is near completion, but the other you may have to wait a bit for. As always, be sure to check out Shadow Puppet Studios 

Grimm is the more ambitious of the two projects, and will be playable further in the future. This will be a side scrolling, brawler/rpg, influenced by games like dark souls, limbo and castle crashers. Grimm is still in early concept so the art style is subject to change. 

Soul Quest Overdrive is just about complete, and will be playable shortly on pc and mobile devices. This is smaller in scope than grim, but the perfect piece to use in a portfolio when looking for work. 

Soul Quest is a twich infinite obstacle dodger game, set in a retrowave environment. It will consist of one level and is a high score based game inspired by jet slalom and electronic music.

Saturday, 9 July 2016

Dark Face Render (Name WIP)

A quick head model created and rendered in Maya, with textures and final edits done in Photoshop. Wanted to do something in the "retrowave" style.

Sunday, 10 April 2016

Shadow Puppet Studios

Big news!

I have partnered with +David Griffith to launch Shadow Puppet Studios. The primary purpose of this was to focus on the design and development of video games and other forms of interactive digital entertainment. 

Shadow Puppet is a collaborative personal brand that David and my self have created to further our skills and perfect our portfolio.

We have some really neat projects to show you in short time, so be sure to keep an eye out on any on the portals below;

Davids Blog